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nkGraphics::ObjDecodeOptions Struct Referencefinal

Describes all options available when decoding the obj format. More...

Public Attributes

OBJ_SPACE _objSpace = OBJ_SPACE::UP_Y_FRONT_Z
 The space the incoming data is coming from.
 
bool _invertUvY = false
 Whether the Y coordinate of the texture coordinates should be flipped (1 - Y) or not.
 
bool _invertWindingOrder = false
 Whether the winding order has to be inverted. If turned on, this swaps vertices 1 and 2 of a given triangle.
 

Detailed Description

Describes all options available when decoding the obj format.


The documentation for this struct was generated from the following file: